Clash Royale Strategy





Clash Royale is a tower rush video game which pits players in games featuring two or 4 gamers (1v1 or 2v2) in which the goal (three minutes into the video game) is to ruin the most amount of opposing towers, with the destruction of the "King tower" being an instant win. After 3 minutes, If both of the players or both of the groups have an equivalent quantity of crowns or none at all the match continues automatically onto overtime and the gamer who damages an opposing tower wins instantly.

In Clash Royale, players are ranked by their number of prizes and must clash royale hack download. Players level up by getting Experience (or King Level) points through donating and updating cards. The highest possible level is level 13.

Prizes are won or lost through multiplayer fights, a player wins a fight by damaging more towers than the challenger (each damaged tower being represented as a 'crown'), or by ruining the challenger's King's Tower, resulting in an automatic "three-crown" triumph (unless the King's Tower was ruined at the same time by both gamers, leading to a draw).

There are twelve playing arenas in overall (excluding the tutorial arena, Training Camp): Goblin Stadium, Bone Pit, Barbarian Bowl, P.E.K.K.A's Playhouse, Spell Valley, Builder's Workshop, Royal Arena, Frozen Peak, Jungle Arena, Hog Mountain, Electro Valley, and Legendary Arena, with each arena representing a specific trophy count range. A gamer reaches leagues after reaching 4000 Trophies.
Cards

Playable systems, buildings, and spells are represented as cards. Prior to each fight (with the exception of the very first fight in training school), players build a deck of eight cards which they use to assault and defend versus their opponent's cards. At the start of each game, both players begin with four arbitrarily picked cards from their deck of 8.

Each card costs a certain amount of elixir to play. Players start the fight with 5 elixir points (0 in Triple and double Elixir modes), and one elixir point is renewed every 2.8 seconds (or 1.4 seconds in the last 60 seconds of the video game and overtime, and every 0.9 seconds throughout Triple Elixir), with a maximum of 10 elixir points. As soon as a card is played, a brand-new card is instantly drawn from the gamer's eight card deck.

Clash Royale first released with 42 cards, there were 14 cards for each of the three rarities that existed at that time: Common, Rare, and Epic. The September 2018 update altered card levels so will not to puzzle brand-new players. All cards now cap at level 13, with common cards beginning at level 1, rare cards beginning at level 3, epic cards starting at level 6, and legendary cards beginning at level 9 and later altered to level 9 for all cards for tournaments.

In the 2018 Summer (June upgrade), emote deck was included, players can now use up to eight emotes. Gamers can now select any 8 emotes from their emote collection (36 emotes). Gamers have to gather their emotes from the shop (leaving out the 4 King emotes which are complimentary for all players).

Trade tokens were introduced in the September 2018 upgrade. They can be used to trade common, rare, epic, and legendary cards with clanmates so players can get more of the cards they need and eliminate the cards they do not want. They can be won from challenges, Clan war rewards and bought from the Shop.
Clans

From experience level 1 players can sign up with or form clans in Clash Royale. Joining or forming a clan makes it possible for the gamer to engage in friendly fights and clan wars.
Clan Wars

Gamers would receive a Clan war chest bases on the best war in a season of fourteen days. To play a clan war, the clan needs to have a minimum of 10 players that are level 8 and above. Players would get a war bounty upon effective conclusion of their war day fight.
Tournaments

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